3D engineering
Thinking along from the idea: from concept to a design that can be made, with the operations and the material already worked in.
Designing with production alongside
A design that is right on screen is not automatically a design that can be made efficiently. A radius that does not suit the material, a hole too close to a bend line, a seam that can no longer be reached after assembly: these are things that cost money on the shop floor and nothing on the drawing.
What that brings
By weighing the operations while designing, process steps disappear, less needs correcting and the number of parts often goes down. A press-in nut instead of a welded nut is one such choice.
What we need from you
Whatever you already have: a sketch, an existing part, a 3D model, or just the function it has to fulfil. The earlier we are involved, the more there is still to choose.
Frequently asked questions
What information do you need to help with a design?
Whatever you already have: a sketch, an existing part, a 3D model, or just the function the part has to fulfil. The earlier we are involved, the more there is still to choose, because the operations and the material can then still be worked into the design.
What does it bring to take production into account while designing?
By weighing the operations while designing, process steps disappear, less needs correcting and the number of parts often goes down. One example of such a choice, made while designing, is a press-in nut instead of a welded nut.
Why is a design that is right on screen not always efficient to make?
Some choices cost nothing on the drawing but do cost money on the shop floor. Examples are a radius that does not suit the material, a hole too close to a bend line or a seam that can no longer be reached after assembly. That is why we design with production alongside.
